I’m Not Dead Yet

So I've been slack in posting to my blog, for any number of reasons, but I've been busy busy with lots of crazy stuff.

First, I've been spearheading the OpenNMS involvement in Summer of Code. Aside from one unfortunate incident things have been going well. I'm really looking forward to getting to know our students and seeing what they can come up with. It will be a learning experience for all of us. =)

We're also starting to gear up towards another beta on the road to OpenNMS 1.6. We've already got a bunch more bugs finished off, but also plenty to do still.

If you haven't noticed, my blog looks a little bit different. I'd been limping along with pretty much unchanged templates from upgrade after upgrade of Movable Type since version 3.1 or so. It's a testament to their software that everything's worked swimmingly without any major surgery for all of that time, but I've been itching to take advantage to the much cleaner HTML and CSS they're using in newer default templates, and other spiffy features which I have not been able to use without a ton of work. So I finally took the plunge and exported all of my existing data, and started over, making a CSS theme and only very small changes to the default templates. There's a bit more to do, but in all, I'm very happy with how it's gone. I should be future-proofed for another 6 years of blogging now. 😉

What's next? More OpenNMS bugfixing, to start with. I also have some Fink packages to update, as well as a few Rails-related packages to release (Mongrel and it's supporting cast of characters). It's also time to pick up my on-again off-again work on KDE/Mac, they're working towards and alpha of 4.1 and I still have a number of things I'd like to do before releasing somewhat stable packages.

Ah, well, a geek's work is never done. 😉

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